![]() None of which affects the game, of course, but worth pointing out all the same. That’s the good news! The bad news is that, as cool as this looks, a plan to obtain a controlling stake in SNK was quietly kicked off late last year by the Crown Prince of Saudi Arabia, Mohammed bin Salman, a dude who orders the murders of journalists, jails opponents, has been “indiscriminately bombing civilians and hospitals” in Yemen and has lately been using his billions to try and sportswash (and I guess now gameswash) his reputation in the West. ![]() It’s coming to PC…sometime in the future. Missions are going to be procedurally-generated so maps will never play out the same way twice, you’ll be able to gain experience and level evertthing up between stages and combo moves where two or more characters link their attacks are going to play a big part in combat. Of course all we’re doing is looking at the game, and the real test is going to come from just how the game’s mixture of movement, probability and gunplay all comes together, but just on a visual basis - even the animation parts in that traile! - I haven’t been this excited by a tactics game reveal in a long time. Plus there are still fat tanks and boss fights, only now everything is turn-based tactics instead of fast-twitch action, and it all looks cool as hell. ![]() Sure, the Metal Slug experience is now slower, but all the style remains, from the goofy character design to the exaggerated death animations. ![]()
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