![]() ![]() Games you can play this weekend Art of RallyĪrt of Rally developer Funselektor Labs has been very quiet since the game was first announced about a year ago. There’s a Steam page where you can stay up to date with development. It all looks very promising, and it’s coming to PC this year. One of developer Bounding Box’s big promises with Prodeus is a streamlined level creator, and an easy way for players to browse and download community-created content. I also appreciate how chunky the weapons sound, which really helps illustrate how well it’s punching above its weight. The trailer demonstrates that pretty well, with a tonne of particle effects and enemy dismemberment that wouldn’t have been possible back in the day, all wrapped in a style inspired by the classics. The game is trying to sort of bridge the gap between modern rendering techniques and the classic presentation as far as aesthetics and design sensibilities. Prodeus is a gory first-person arena shooter in the same vein as Doom and Quake. There are many good ones out there today, but Prodeus looks extra special. Readers of this website probably know by now that I don’t need an excuse to write about a classics-inspired shooter. It’s coming to PC, PS4, Xbox One and Switch next year. If 2.5D puzzle platformers are your thing, keep an eye on Airhead. Seeing a decapitated body separate from and reunite with its head multiple times over the course of the trailer was unusual, in a good way. The trailer even shows the player leaving the head afloat on a lake, presumably to keep breathing, while the body ventures underwater. This is used for platforming, of course, and the head itself gains upgrades over the journey that allow you to solve Airhead’s various puzzles and access previously inaccessible areas. The main mechanic is keeping the head inflated through air tanks scattered around the levels. The game actually starts with the heart taken away, which I am sure will come into play later. The protagonist is a headless body, who spends most of their time separated from the head. AirheadĪirhead is a metroidvania platformer with a clever gimmick. You can try out Bright Memory yourself today, and wishlist Bright Memory: Infinite on Steam. The price just went up to $10 after leaving Early Access, but owners of the base game get Infinite for free when it launches, so that's great value. The game even supports the latest graphics tech, including ray tracing and Nvidia’s updated DLSS 2.0. What’s there, however, is incredibly well-polished. On its own, Bright Memory is a fairly short (two-to-three hours) experience. You’ll be juggling enemies, whipping them around, teleporting into a sword slash, throwing a grenade and dashing back out while you fire off your gun. The fluid movement and satisfying shooting on their own would make this an easy recommendation, but it's how Bright Memory also works action game abilities into the mix that really gives it identity. Yes, the two different genres of agile shooting and combo-based character action blend together shockingly well and make for a unique combat flow. Made mostly by a single developer in China, it manages to combine the best of Titanfall and Devil May Cry. To coincide with the news, developer FYQD released a new trailer for Bright Memory: Infinite, essentially the full-length game due out later this year.īright Memory is one of the most stylish, action-packed shooters on Steam. Hot indie games week of March 30 Bright Memory: Infiniteīright Memory finally left Steam Early Access last week. Some of the games featured in this week’s episode were announced last week, but we’ve had our eyes on them since and we still wanted to tell you more about them today.Īs always, the first section of the piece covers new trailers and generally focuses on new announcements, and the second part is dedicated to games you can play this weekend. In case you missed it, we covered plenty of indie gems as part of the first EGX Rezzed Digital last week, and a few of the titles that participated in Steam’s Game Festival the week before. We’re back to our regular schedule this week after two weeks of special events. ![]()
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